Revenant Spear Needs Fixing (2024)

21 minutes ago, Ravenwulfe.5360 said:

There's been a lot of missed opportunities going forward with Revenant. The class has been getting hit with the red headed step child more and more each expansion. Hell the fact that Viktor zu Heltzer said nothing to me at all during the Delve arc of EoD baffled me when we were specifically finding out about House zu Heltzer stuff.

The Kryptis identity of the scepter is just no. There's nothing Kryptis about it and the thing is hardly usable in its current state. You can't effectively use it as a support weapon because of the constant need to take focus away from a target to maximize it, and it's pitiful as a DPS weapon. I certainly don't find "beeg lazor" all that cool and honestly looks stupidly goofy. The fact this should have been a ranged weapon just adds insult to injury that with the spear now it feels like the devs just did this because they think it will make people happy after the massive disappointment that was the scepter that they are avoiding doing anything with because they know it's broken at this point and don't want to fix it.

Now we are just getting round two on this. And once again, mechanically speaking, revenants are getting bent over. The weapon is agonizingly slow (and for how slow it swings looks like it hits like a wet noodle on top of it), most of the moves are generic, and of course for a condi weapon doesn't really do much outside of torment. The only saving grace is it has a pull on it that we've desperately needed on Revenants for ages, that is cheap to cast (on the tooltip it looks like 12 energy), but even that has a wind up period of a second or two before it takes effect making it completely pointless in most active scenarios (never mind the area of effect being quite small comparatively).

And the entire point of Archemerous being the legend we look to and he is always shown to use a spear. I love Vindicator because of Archemerous and St. Viktor zu Heltzer. Their banter is a joy to listen to. Archemerous is infectious personality in combat to hear when you use his moves or you use Spear of Archemerous and he just says out "It's my turn!" There's no ands ifs or buts about it and I am just not happy with this.

So what I would change, well one speed it up. Two give other conditions, a bleed or poison on top of the torment. Make the animations much faster. Get rid of that constant wrist pain inducing buff mechanic and make it core somewhere you know like vindicator because the SPEAR GUY is in that spec? If you are desperately wanting to give it range then by all means but change the graphics to match Archemerous and use him as the inspiration then and have us throw the spear through the void at the very least and have better void effects like the Short Bow has.

THE REVENANT IS NOT A DEATH KNIGHT SO STOP TRYING TO TURN IT INTO ONE FROM WARCRAFT!

Everything you have typed in this entire thread has been right.

I'm so disappointed with the devs. Am i going to do need to RETIRE my main of almost 9 YEARS!? -- Simply because of the fact it can't compete against other professions new abilities anymore. The ideology of the profession changing into this DEATH KNIGHT / DARK KNIGHT and we didn't sign up for that.

My first post here, i cited that Skill 5 is a terrible design. Still stand by it, it needs to be scrapped almost completely the more i think about how a buff that stacks to 5, is so COUNTER to how a revenant plays. On top of that, thinking about your posts with Archemerous is SO VALID - how are the devs BLIND to it? I can only understand it as, "that was Cantha, we're going to the Isles of Janthir" which honestly... who gives af?

Having said that, what is GOOD about spear?

The pull ability, that's it. However, the skill should be reversed. It should PULL enemies in first, and the damage should happen at the end. Every game mode needs CC to happen at the correct time, not at a delayed time. Trying to cc a Break Bar 3 seconds after it occurs is pretty much useless. Trying to Pull enemies off a wall in WvW, WILL NOT HAPPEN WITH A DELAY. Overall though, it's still not good since it's a basically a weaker Gravity Well with a new graphic.

They really need to take the spear back to the drawing board and put some actual thought into it. What they designed doesn't belong in this game's universe, it's something out of WoW or FFxiv. They could have done something useful, like the Archemerous route, a well route, a 2h condi melee weapon, a condi based "staff-like" weapon. Nothing here even meshes. MINES? Really? are we engineers? What do MINES have to do with ANYTHING rev related? What do they have to do with a SPEAR? - Nothing! It's like they put ALL of their ideas on a wheel, spun it 4 times and that's what they gave the weapon.

Honest question, that i'm sure Anet wants to know... is ANYONE excited/happy about this design?

Revenant Spear Needs Fixing (2024)
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